Saturday, May 28, 2011

Glow

Isn't it frustrating when things don't turn out the way you thought it would be? Lighting and rendering really pisses me off. I wanted it to look like the night scene from "Theme Planet" by Michael Sormann:


Instead I get this:


BLUE GLOW! Somehow the texture glow has become blue. Though it still kinda looks cool, somewhat like underwater city. Then I managed to fix it by placing ambient light among them, and here's the result:


Doesn't look bad, but It sucks compared to Michael Sormann's scene. I need more practice, but I suspect many post processing steps were taken to produce the exact result, and I've completely clueless as how to achieve that. If someone could shed some light it'd nice.

Thursday, May 26, 2011

Forget it Jake, it's noir....

Yeah I've always been fan of the noir genre. Say Chinatown and Casablanca. Though some argue Casa is not exactly noir-like. It looks pretty noirish to me, the black and white visuals that is. I guess that makes Sin City a noir film. I like how Sin City combined live action and 3D to make an unique style. I'm in awe.


I've been trying to replicate that extreme silhouette look. So far it isn't bad, but I still think it lacks something. I'm guessing the model which I gotta be more detail about. Here's the image I made:



There's also another video that inspired me to try this silhouette look. That's Crystal Method + Matiyashu music video. It's just badass...

Tuesday, May 10, 2011

2.5D animations

Tweens do not make animations bad. It is the person doing it that is. The whole traditional 2d look is transformed into what people call as "2.5D" style. Usually backgrounds or complex objects are done in 3D while the characters are done in 2D using tween. The result is quite beautiful, it has its own charm compared to classic 2D. So computer animators don't be afraid to use tweens, but be sure to learn how to use it really well or it'll look like crap.

Animations that do this:




Notice all these awesomeness are from France. I really wanna go there now...